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Useful Resources

The Way to Go Suffolk

The Way to Go Suffolk

The Way to Go Suffolk

 

Why Is Active Travel Important?


 

A healthy population is one where people have a choice in how they move through their neighbourhoods. People that don’t own or can’t drive vehicles have the choice to travel by walking, wheeling, cycling or public transport. Those that need to drive are able to do so on roads that aren’t congested and polluted. Children can walk, cycle and scoot to school safely, and people are able to connect with their neighbours in a quiet, pleasant environment

CyIPT

The Way to Go Suffolk

The Way to Go Suffolk

 

The map shows three key layers (see www.cyipt.bike/rapid for a detailed description of these layers):

  1. The Existing cycleways layer provides an approximation of where cycling infrastructure exists currently (based on OpenStreetMap data downloaded in May 2020) and is intended to help identify gaps in the existing network that could be filled with new interventions (data stored as cycleways.geojson).
  2. The Top ranked new cycleways layer is the central result of the analysis, providing a list of roads that have high cycling potential, a minimum threshold length, and spare space according to our definition. These may be strong candidates for reallocation of road space immediately or in the near future to create new cycleways on strategic corridors under the Emergency Active Travel Fund (data stored as top_routes.geojson).
  3. The Cohesive network layer is intended to show what a joined-up cycle network could look like if we were to consider new cycleways by either closing roads to motorised traffic or creating one-way systems. Composed of roads that have high cycling potential on some or all of their length, the layer is designed to guide long term planning, alongside pre-existing plans (data stored as cohesive_network.geojson).

Beta Streets

The Way to Go Suffolk


Beta Streets  

a street design tool
for anyone

 

BetaStreets is a purpose-built software design platform, made to change the way people design streets and places.

Combine photos of the present, with assets from the library of things to create your perfect vision of the future in minutes.

A/B Street

 

A/B Street is a traffic simulation game exploring how small changes to roads affect cyclists, transit users, pedestrians, and drivers. In other words, you can transform that street parking into a bus lane or fix that pesky left turn at a traffic signal, measure the effects, then propose actually making the change.

A/B Street uses game-like elements to gradually introduce all of the features of the simulation, with a tutorial and a few challenge modes. But just becaused it's called a "game" doesn't mean it's not trying to model the real world as accurately as possible from open data. (Keep in mind it's impossible to simulate all complexity in the real world of people moving around a city. Every traffic model makes lots of assumptions and trade-offs, including A/B Street.)

Bikedata

Widen my path

 

Bikedata

Data to support getting more people cycling.

Collisions

Although cycling is not an inherently unsafe activity, collisions are more frequent than they should be due to lack of cycle infrastructure. Data is from DfT/police STATS19, from 1999-2023. See definitions.

Zoom in to see all - while zoomed out only a selection is shown due to the volume.

Widen my path

Widen my path


Widen My Path

Where should the Council make more space for walking, wheeling & cycling, to encourage active travel and more transport choice? Add an idea, or upvote an existing idea.

1. Where is this?

Set a marker on the map
- zoom in and click

2. Which type of change is needed?

Cycleway Pavement Traffic filter

3. What is the problem here, and how can it be improved?

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